Helios — a sun you can hold
A real-time stellar configurator for a science museum. Visitors rotate, ignite, and collapse a star with a fingertip — 2M particles, no loading screen.
Apogee is a real-time 3D studio. We author the seconds before the glass breaks — interactive worlds that load in a browser and stay with you longer than they should.
Every project begins with a release. We cut the tether to the obvious, push off from the safe brief, and let momentum carry us into the parts of an idea nobody has rendered yet.
Shaders, physics, and a single honest frame rate. We engineer the portal so the audience never sees the engine — only the awe on the other side of it.
The moment the interface dissolves and what's left is just presence — that's the deliverable. We don't ship demos. We ship the feeling of arriving somewhere new.
Five worlds, five different gravities. Each one runs at sixty frames, in a browser tab, with nowhere to hide.
A real-time stellar configurator for a science museum. Visitors rotate, ignite, and collapse a star with a fingertip — 2M particles, no loading screen.
A scroll-driven product world for a headphone launch. Sound waves you walk through.
Live ocean-current data, rendered as a navigable mesh for a climate nonprofit.
A browser puzzle game built on real orbital mechanics. No install, just gravity.
Our open shader lab — experiments we ship before anyone asks for them.
A small studio, deep in the pixels. We take a project from the first whiteboard to the last frame, in-house.
WebGL, WebGPU, Three.js, and hand-tuned shaders. We make the GPU do things browsers weren't supposed to do — and keep it honest at 60fps on a four-year-old laptop.
We treat the scrollbar like a timeline. Every reveal is eased, every transition has a reason, and the story only moves as fast as the reader wants it to.
Light, depth, grain, and restraint. We build a single coherent world and refuse to let anything in that doesn't belong to it.
Awe is non-negotiable, but so is everyone getting in. Reduced-motion paths, real focus states, and a graceful floor for slower devices ship with every build.
Open transmissions
Tell us the feeling you're chasing — not the spec. We'll figure out the engine. Two new projects a quarter; we'd rather build the right one slowly.
hello@apogee.studio